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A new member recently sent an email asking a couple questions that we thought would be best answered in two blog posts. The first, Books for In-House Designers, is a collections of our suggestions. If you have more, please leave a note in the comments. The second post will cover In-House Designer Company Rebranding Strategies, again we encourage you to leave comments on your strategies.

This is a pretty short list of books, we’ve divided this into three parts:

  1. Books for Inspiration
  2. Books about Running your Department
  3. Books as Tools.

While we are going to shamelessly link to our Amazon Affiliate site these are all links to books we pulled off our shelf for this article.

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Books for Inspiration

This list can go on and on, but is tailored to your specific needs. we wanted to highlight a couple book series that we turn to time and time again.

1000 Series by Rockport Publishers

Three of our favorites from this group are:

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Also, The Best of Brochure Design Series

Three of our favorites from this group are:

Books about Running your Department

We believe your should run your in-house design department like a design agency. Books that apply to this category are good to have an hand and read (not a lot of pictures in these ones, don’t worry, it will be ok).

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Books as Tools

The last category are some necessary books, not only for you but to help educate your clients/coworkers. These books include:

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A note on the 750,000 Art Explosion – this is maybe the most embarrassing thing to put on your desk, wrap it in tear sheets from a magazine, but I do promise when that guy from marketing needs a map of his territory you’ll be glad you can just pull this sucker out.


It’s a question we hear. According to the inHouse Design Association survey most of us are one of only a few Macs in the office (40% of all respondents). The article 50 Things Every Mac Geek Should Know is helpful for pulling together some answers to the question, “Why are Macs better? Why are you on a Mac? Can’t you just use a PC?”

#2 is great:

1. It’s designed to make it faster and easier to get computing tasks done. This is mostly thanks to its “plain English” approach, especially compared to Windows, which has a legacy of being built by engineers for engineers and is, as a result, less intuitive for the everyday nontechnical user.

2. OS X makes it easier to find out about your computer. (For example, to find out key info about your Mac, such as which version of OS X you’re running, system specs, and so on, select Apple Menu > About This Mac. If you need to know your Mac’s IP address, go to System Preferences > Network and the info you’re looking for will appear.)

3. OS X is more secure than Windows. Yes, we know it’s because until recently, Macs were so much less common than Windows PCs that hackers didn’t bother writing viruses and malware for OS X, and there were fewer pieces of Mac software out there in which to exploit vulnerabilities. But there are more Macs out there than ever, and the number of Windows threats grows daily. To date, there are still no known widespread viruses or Trojan horse attacks aimed specifically at OS X.

4. The Mac OS is just prettier than Windows. Does that sound petty? To some, we’re sure it does, but to anyone who would mock, we say, “Stuff it.” How’s that for petty?

Check out the entire article here: 50 Things Every Mac Geek Should Know

Via http://twitter.com/bradmccall


Great article on Smashing Magazine about User Interface design.

Even though the techniques are simple it’s great to see them articulated so well.

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View Article: 10 Useful Techniques To Improve Your User Interface Designs

via: Reddit Programming


wb-logo-history1Check out this article about the evolution of studio logos: The Stories Behind Hollywood Studio Logos.

Via: Not Cot


So much to do!

19Nov08

It’s the peak season at work, but winding down. Pretty soon we can give some more attention to the InHouse Design Assocaition. New articles are coming soon!


We are pleased to see so many new members over the last few days. Welcome to all! Please submit your comments and suggestions of what we can do to continue to grow our organization.


We have several processes that I put into place when I became creative director for our in-house organization. Many of them rely on each other — for instance scope creep, the topic of our first article, can be managed via Change Order because we also follow billable hours. In past in-house organizations getting someone to fill out a creative brief or a Change Order didn’t make sense as it appeared to be busy work or worse, another example of how the designers are hard to work with. In a billable (or at least trackable) organization these steps in the process help manage time downstream. Even if your organization isn’t billed/tracked, you can manage scope creep.

/article/ Managing Scope Creep


We’re pleased to rollout some new site updates that we’ve been working on for some time.

We’ve remvoed the “articles” section and expanded this to be “resources”. This new resources section will house articles as well as links to other design blogs, tools, and other resources. Check it out!